Opens via Tools › Waypoint Path Generator.
Automatically generates a waypoint path whose points are arranged in a geometric shape around a center point. Useful for creating patrol circuits, orbit paths, and similar regular formations without placing each point by hand.
| Field | Description |
|---|---|
| Name | Name assigned to the generated waypoint path. |
| Center point | The origin around which all points are placed. Enter coordinates manually, or select an object from the drop-down to use its current position as the center. |
| Axis | The axis the shape revolves around. For example, choosing the Y axis produces a flat horizontal ring; choosing X or Z tilts it upright. |
| Number of points | How many waypoints to place per loop around the center. Total waypoints created equals points × loops. |
| Loops | How many full revolutions around the center point the path makes. Combined with Number of points, this produces a helix or spiral when Drift is also set. |
| Radius | Distance from the center point to each generated waypoint. |
| Drift | Offsets each successive point by this amount along the chosen axis, perpendicular to the revolution plane. A non-zero drift turns a flat ring into a helix. |
| Variance (X, Y, Z) | Adds a random offset to each point's coordinates. The X, Y, Z values set the approximate maximum displacement in each axis; the actual offset applied to each point is randomized within that range. Use this to break up overly regular paths. |